Launch your character spinning top
Turn a kanji, letter, symbol or emoji into a spinning top and choose one of four typefaces. Pick a preset, random or custom opponent. Pull near the blue top and release to launch in the opposite direction. Drag elsewhere and release to launch toward that position. A tap only selects a direction; you can then use the start button. Pull length changes speed, spin and starting energy. Win a stage, then aim and launch again against the next opponent.
Compare typefaces
Choose Sans, Serif, POP or Handwritten. Type letters, numbers, symbols or emoji as well as kanji; the first character is used. The game uses site-provided fonts and marked alternate fonts where needed. Emoji and other absent characters use a device font. Blank or unrenderable characters cannot be used. Shape determines attributes.
The last top spinning wins
After launch, both tops spin, move and collide automatically. Spin energy drains over time and on contact with walls or the opponent. The first top to reach zero loses; both reaching zero in the same step is a draw. The battle develops as it runs, rather than awarding a win from character meanings or attribute totals.
Every battle can unfold differently
Small changes in starting orientation and direction can change a battle. The same pair does not guarantee the same winner, and identical characters do not automatically draw. Try different opponents and typefaces to explore the possibilities.
Streaks and practice records
A win adds one to your streak; a loss ends the challenge. A draw keeps your streak for a rematch. Changing your character, typeface or opponent selection starts a new run. Your best is saved in this browser, and you can share a link or result image.
A spinning top made from your character
Moji Blade Online is an independent browser game where written characters become battling spinning tops. Choose a shape and typeface, launch and try to extend your streak. It is not an official edition of another creator’s work. The current release offers solo play, sharing and an embeddable game.